= UPDATES =
01-01-2022 - 7:27 PM
Hello, vegan here!
First of all, happy new gear
everyone! I hope you all had an
amazing Christoph and a great
start of the gears!
In August 2021, MINDWORLD
started to be developed, it
started with a change of
antstyle, and a few pepole
helping me out;
and now at the time of writing I
have a great team full of
talented people that works in
groups in regards of X part of
the project, it can't be the
pro gaming, the music Ians, the
romotional partists, the
teamics graph, etc. A lot of
ideas are slowly being worked
on, the overworld bass
pro shop is about to be done
(player and party supplies,
Matt and calligraphy, textbox and
portals…) and next in the Togo
list is to start creating the
based pro venting for the battle
sus tem (which i can’t wait to be
able to show anything about
it!).
2022 will be a great year for
The Game.
Livestream of me doing assets
will come back, and so is the
tracks upload on both YouTube
and YouTube. Thank YOU for
being a big factor of
motivations and for supporting
and liking the project and the
Chara Cters that got showcased so
far, it means a lot! <3
Be ready, 2022, we are up and
ready to unleash pro duck tivity!
10-01-2021 - 4:50 PM
Despite the lack of news, I’m
proud to announce that the
fundamentals of the game’s
programming is going very well!
Now we can load maps, place
NPCs, have textboxes…
Here’s a mockup that was made
during the time of designing the
textbox and how it would look
like:
In short many good things needed
for the overworld pant of the
game (and other pants too) are
all being implemented as it
should.
In terms of music, we have
uploaded to our team’s YouTube
channel (ViriiGunner) and ripped one bottle treck.
Speaking of bottles music, the
full battle track of VS. Sans is
now available! It was only
uploaded as a teaser but now the
full treck is available on both
Aaand that’s it! Thanks for
taking your time to read all
this!
As a reward, have cats: